- Dec 11, 2024
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Stewart Mccready authored
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ocornut authored
- Dec 09, 2024
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ocornut authored
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ocornut authored
Apparently as per specs works. I reckon the best way to confirm it is to try.
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ocornut authored
Untested for GLFW example.
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Thomas Hope authored
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ocornut authored
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bmarques1995 authored
This is particullarly important for those who use RenderPasses.
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ocornut authored
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- Dec 05, 2024
- Dec 04, 2024
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Jack Holmes authored
Demo: Assets Browser: use correct axis for layout computation, to allow making items non-square. (#8207)
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ocornut authored
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- Dec 02, 2024
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Thomas Hope authored
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ocornut authored
Tables: fixed SetNextWindowScroll() value being ignored by BeginTable() during the first frame or when scrolling flags have changed. (#8196)
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- Nov 29, 2024
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ocornut authored
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ocornut authored
Fonts: fixed AddCustomRect() not being packed with TexGlyphPadding + not accounted in surface area. (#8107)
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Diego Mateos authored
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- Nov 28, 2024
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ocornut authored
(not necessary anymore and it happens to when with a later coming change of ImTextureID, so best removed earlier).
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- Nov 27, 2024
- Nov 25, 2024
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ocornut authored
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- Nov 21, 2024
- Nov 20, 2024
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ocornut authored
- ImGuiDebugLogFlags_EventFont is yet unused.
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ocornut authored
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ocornut authored
Encoding as char to ensure compatibility with big endian (#81)
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chuikingshek authored
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- Nov 18, 2024
- Nov 15, 2024
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ocornut authored
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