- Feb 14, 2024
-
-
ocornut authored
Backends: Vulkan: ImGui_ImplVulkan_CreateWindow() amend merge to take account of PipelineRenderingCreateInfo change. (#7166, #6855, #5446, #5037)
-
ocornut authored
# Conflicts: # backends/imgui_impl_dx9.cpp # backends/imgui_impl_sdl2.cpp # backends/imgui_impl_sdl3.cpp # backends/imgui_impl_vulkan.cpp # imgui.cpp
-
Shawn Hatori authored
Backends:,Examples: Vulkan: moved RenderPass parameter from ImGui_ImplVulkan_Init() function to ImGui_ImplVulkan_InitInfo structure. (#7308)
-
ocornut authored
Backends: SDL2: removed obsolete ImGui_ImplSDL2_NewFrame(SDL_Window*) signature which was obsoleted in 1.84..
-
Tom Seddon authored
-
ocornut authored
Backends: SDL3: Fixed gamepad. Added support for disconnection. Added support for multiple gamepads. Added ImGui_ImplSDL3_SetGamepadMode(). (#7180, #3884, #6559, #6890)
-
ocornut authored
Code is simpler this way.
-
- Feb 13, 2024
- Feb 12, 2024
-
-
ocornut authored
-
ocornut authored
-
Shawn Hatori authored
Backends: Vulkan: use PipelineRenderingCreateInfo for dynamic rendering (#7166, #6855, #5446, #5037)
-
璀境石 authored
-
ocornut authored
Backends: SDLRenderer3: query newly added SDL_RenderViewportSet() to not restore a wrong viewport if none was initially set. https://github.com/libsdl-org/SDL/issues/9029
-
ocornut authored
-
- Feb 09, 2024
- Feb 08, 2024
-
-
ocornut authored
Said test seems unnecessary and incorrect as we test hierarchy now. See test "nav_ctrl_tab_popups" in ImGuiTestSuite.
-
ocornut authored
-
ocornut authored
InputText: Internal: ReloadUserBufXXX functions don't override revert value. (#2890) fix accidental comment.
-
ocornut authored
Nav: tweak RenderNavHighlight() syntax. ImGuiNavHighlightFlags_TypeThin -> ImGuiNavHighlightFlags_Compact.
-
ocornut authored
-
ocornut authored
OpenPopup(): Added ImGuiPopupFlags_NoReopen. Nav, Menus: Fixed click on a BeginMenu() followed by right-arrow. (#1497, #1533) reopen
-
ocornut authored
-
- Feb 07, 2024
-
-
ocornut authored
# Conflicts: # backends/imgui_impl_glfw.cpp
-
ocornut authored
Very highly requested feature (#6962, #5219, #3290, #4627, #5054, #3878, #2881, #1506, #1216, #968). Also useful for interactive completion/selection popups (#2057, #718) Based on @kudaba PR. Design for Inputtext V2 should make this obsolete.
-
- Feb 01, 2024
-
-
Bruce Mitchener authored
-
Bruce Mitchener authored
-
- Jan 25, 2024
-
-
ocornut authored
Nav: Improve handling of Alt key to toggle menu so that key ownership may be claimed on indiviudal left/right alt key without intefering with the other. See test "inputs_owner_single_mod"
-