- Jan 10, 2024
- Jan 09, 2024
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ocornut authored
"The SDL_WindowFlags enum should be replaced with Uint32"
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ocornut authored
Shortcut: do not return true on mods changes. Internals: added ImGuiInputFlags_RepeatUntilKeyModsChange, ImGuiInputFlags_RepeatUntilKeyModsChangeFromNone, ImGuiInputFlags_RepeatUntilOtherKeyPress. (#456, #2637) Took a while to come to this design, but it is flexible and lightweight and allow all decision to be taken a polling location. All three policies are useful.
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ocornut authored
Will make extra sense with next commit where we add ImGuiInputFlags_RepeatUntil options.
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ocornut authored
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ocornut authored
- Jan 08, 2024
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ocornut authored
+ Misc docs/comments.
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Tom Seddon authored
General text input is already covered by AddInputCharacter. For scancode-based key up/down info, simplest to admit that the up/down state indexes are kind of arbitrary and may not actually map perfectly to the labels on the keys.
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- Jan 05, 2024
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ocornut authored
+ removed two now unnecessary casts.
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omar authored
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uusdnfdsfhnttyh authored
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- Jan 04, 2024
- Jan 03, 2024
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Pascal Thomet authored
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ocornut authored
This is mostly to facilitate maintainance of #6616.
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ocornut authored
Misc: During shutdown, check that io.BackendPlatformUserData and io.BackendRendererUserData are NULL. (#7175)
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ocornut authored
Backends: Vulkan: Stop creating command pools with VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT as we don't reset them.
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Tristan Gouge authored
Backends: Vulkan: Added MinAllocationSize field in ImGui_ImplVulkan_InitInfo to workaround zealous validation layer. (#7189, #4238)
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Axel Paris authored
Amend 2b0bd40b
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- Jan 02, 2024
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ocornut authored
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- Dec 29, 2023
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kida22 authored
Backends: GLFW, Input: Use Unicode version of WndProc for get correct input for text in utf-8 code page. (#7174) Similar to #6785, #6782, #5725, #5961 for for GLFW backend.
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- Dec 22, 2023
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ocornut authored
Drags, Sliders, Inputs: removed all attempts to filter non-numerical characters during text editing. (#6810, #7096)
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- Dec 21, 2023
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ocornut authored
Settings: Fixed an issue marking settings as dirty when merely clicking on a border or resize grip without moving it.
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- Dec 20, 2023
- Dec 19, 2023