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    • ocornut's avatar
      Selectable, TreeNode: When using... · 3ec128c5
      ocornut authored
      Selectable, TreeNode: When using ImGuiSelectableFlags_AllowOverlap/ImGuiTreeNodeFlags_AllowOverlap and holding item held, overlapping widgets won't appear as hovered. (#6512, #3909)
      
      Essentially we are going to remove calls to SetItemAllowOverlap() and standardize the fact that only 'HoveredId == id' test from it is performed.
      
      # Conflicts:
      #	imgui_widgets.cpp
      3ec128c5
    • ocornut's avatar
      Tables: removed misleading, seemingy useless use of... · cada7891
      ocornut authored
      Tables: removed misleading, seemingy useless use of ImGuiButtonFlags_AllowtemOverlap in TableUpdateBorders().  (#6512, #3909)
      
      This was copied from SplitterBehavior(). The only hypothetical value in SplitterBehavior() would be ability to manually call SetItemAllowOverlap() after the call.
      Btw generally AllowOverlap is undesirable for columns as e.g. a spanning selectable would cover entire width and prevent columns from being used.
      
      # Conflicts:
      #	imgui_tables.cpp
      cada7891
    • ocornut's avatar
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