- Nov 24, 2022
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kdchambers authored
(initialize WGPUCompareFunction params to valid values)
- Nov 23, 2022
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ocornut authored
Drag and Drop: fixed GetDragDropPayload() returning a non-NULL value before payload is submitted. (#5910, #143) + Added test "widgets_dragdrop_new_payloads" in Test Suite.
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ocornut authored
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ocornut authored
Layout: fixed End()/EndChild() incorrectly asserting if users manipulates cursor position inside a collapsed/culled window and IMGUI_DISABLE_OBSOLETE_FUNCTIONS is enabled. (#5548, #5911)
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- Nov 22, 2022
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ocornut authored
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- Nov 16, 2022
- Nov 15, 2022
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ocornut authored
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- Nov 10, 2022
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macaba authored
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Peter Nimmervoll authored
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- Nov 09, 2022
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ocornut authored
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ocornut authored
Inputs: refacotr/extract CalcRoutingScore() out of SetShortcutRouting(), easier to follow with early returns. + clarified comments about GetMouseCursor() #5739
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ocornut authored
Backends: OpenGL3: Reverted use of glBufferSubData(). (#4468, #4504, #3381, #2981, #4825, #4832, #5127)
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- Nov 08, 2022
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ocornut authored
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ocornut authored
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ocornut authored
One idea being that this value can be easily locked (for blind menus) or manipulated (for queries from outside).
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ocornut authored
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ocornut authored
- and ImGuiInputFlags_RouteUnlessBgFocused - will be useful for blind menu handlers.
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ocornut authored
Inputs: added wip/experiment routing system: Shortcut(), RoutingFocused policy, SetShortcutRouting(). (#456, #2637, #3724) - InputText() uses Shortcut().
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ocornut authored
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ocornut authored
Inputs: added wip/internal Input Owner system. (#456, #2637, #2620, #2891, #3370, #4828, #5108, #5242, #5641) - Added SetKeyOwner(), SetItemKeyOwner(), TestKeyOwner(). - Added new IsKeyXXX IsMouseXXX functions with ImGuID owner_id and flags. - Obsoleted SetItemUsingMouseWheel(). (#2891) - Removed IsKeyPresseedEx() which was a recent internal addition 2022-07-08 deemed to be temporary exactly for this. - Added ImGuiButtonFlags_NoSetKeyOwner, ImGuiButtonFlags_NoTestKeyOwner - Added ImGuiSelectableFlags_NoSetKeyOwner. - Added ImGuiInputFlags_LockThisFrame, ImGuiInputFlags_LockUntilRelease for for SetKeyOwner(), SetItemKeyOwner(). - Added ImGuiInputFlags_CondXXX values for SetItemKeyOwner().
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- Nov 04, 2022
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ocornut authored
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ocornut authored
Debug Tools: Added DebugLocateItem()/DebugLocateItemOnHover() to visually locate items when hovering a 0xXXXXXXXX value. (#5855, #2673, #4631)
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ocornut authored
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ocornut authored
Internals: rework FocusScope system, current scope doesn't need to be in window + child doesn't inherit. Intended as part of work for input routing + blind menu processing shortcuts. Some of this commit will be stripped by next commit. Intent was to sort windows along with focus scope to build a hierarchy, but for our needs we'd need a persistant one, so scrapping the idea. Not squashing this with next commit to keep a bit of history for future references.
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- Nov 03, 2022
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ocornut authored
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- Nov 02, 2022
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ocornut authored
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ocornut authored
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Akira Maezawa authored
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- Oct 31, 2022
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Rewtio authored
Examples: Android: Using LoadIniSettingsFromMemory() / SaveIniSettingsToMemory() to save in appropriate location for Android. (#5836)
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- Oct 28, 2022
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- Oct 27, 2022
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ocornut authored
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- Oct 26, 2022
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ocornut authored
Commented out redirecting OpenPopupContextItem() which was briefly the name of OpenPopupOnItemClick() from 1.77 to 1.79.
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