- Jun 21, 2022
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ocornut authored
(fix "Show Debug Log" checkbox in Metrics window)
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ocornut authored
TabBar: Tweak shrinking policy so that while resizing tabs that don't need shrinking keep their initial width more precisely. Has been the case before but adding support for SetNextItemWidth() #5262 made this more noticeable.
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ocornut authored
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- Jun 20, 2022
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ocornut authored
Sliders: An initial click within the knob/grab doesn't shift its position. (#1946, #5328) + Adjust default GrabMinSize.
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ocornut authored
Internals: SliderBehaviorT: Minor refactor, clearer 0.0/1.0 early out. Should be no-op from user's point of view. ScaleValueFromRatioT() had early 0.0/1.0 ratio tests, shifting most of function by one indent.
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omar authored
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- Jun 17, 2022
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Rokas Kupstys authored
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- Jun 15, 2022
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ocornut authored
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ocornut authored
Nav, Focus: Changed SetKeyboardFocusHere() to not behave if a drag or window moving is in progress + move KeepAliveID() call from Scrollbar() to ScrollbarEx()
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ocornut authored
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ocornut authored
Drag, Slider: rework slightly or CTRL+Click or SetKeyboardFocusHere() will show 1 change of active id in the log (rather than a set,clear,set sequence)
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- Jun 13, 2022
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ocornut authored
Internal: renamed old IMGUI_DEBUG_LOG() to IMGUI_DEBUG_PRINT(). Amended once.
- Jun 11, 2022
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Jack Knobel authored
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- Jun 10, 2022
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ocornut authored
Nav: Fixed issues with nav request being transferred to another window when calling SetKeyboardFocusHere() and simultaneous changing window focus. (#4449)
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- Jun 08, 2022
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Rokas Kupstys authored
Menus: Separate menu sets by nav layer. (#3496, #4797) + Demo: Remove incorrect and useless suggestion to use PushID(). Fixes a common case where opening menu in one nav layer and hovering a menu in another nav layer would open that menu without a click.
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ocornut authored
InputText: Amends and tidying up: Fixed undo/redo state corruption when editing buffer in user callback. (#4947, #4949)
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Joshua Webb authored
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- Jun 07, 2022
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ocornut authored
Internals: wrapped used of g.TempBuffer into ImFormatStringToTempBuffer/ImFormatStringToTempBufferV helpers. This leaves us room for growing the buffer if needed, and gives us a resizable buffer available for other work.
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ocornut authored
InputText: Fixed an undo-state corruption issue when editing buffer before reactivating item. (#4947) + Metrics: Added "InputText" section.
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ocornut authored
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- Jun 02, 2022
- Jun 01, 2022
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Warren Moore authored
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- May 31, 2022
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Rokas Kupstys authored
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Rokas Kupstys authored
Amend 83d22f4e
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- May 29, 2022
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Quantum authored
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- May 25, 2022
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ocornut authored
InputText: Fixed a one-frame display glitch where pressing Escape to revert after a deletion would lead to small garbage being displayed for one frame. (#3008) Curiously very old, amend 83efdcec and bdbb2b21. Using stb_ functions updated ->CurLenA without updating ->TextA, leading to `buf_display_end = buf_display + state->CurLenA;` in the display. Since f3ab5e62 they are 1 case out of 4 which didn't apply back to ->TextA and this is essentially the one where we ensure appliance. Another solution would be to alter the lower display code, but applying to TextA makes things more consistent.
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- May 23, 2022
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omar authored
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ocornut authored
Docs: Update templates with link to Contributing guidelines. Add numerical version number in demo. Moved. (#5337)
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omar authored
Copied from issue #2261 with small rework + added "Copyright / Contributor License Agreement"
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xiaozhuai, Weihang Ding authored
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ocornut authored
Renamed CaptureMouseFromApp() and CaptureKeyboardFromApp() to SetNextFrameWantCaptureMouse() and SetNextFrameWantCaptureKeyboard(). Added demo. (#5304, #4831, #4480, #533)
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ocornut authored
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- May 18, 2022
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ocornut authored
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- May 13, 2022
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ocornut authored
Backends: OpenGL3: Fix state corruption on OpenGL ES 2.0 due to not preserving GL_ELEMENT_ARRAY_BUFFER_BINDING and vertex attribute states. (amends)
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