- Mar 04, 2021
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Lenny Siol authored
Finish polishing See merge request !19
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Lenny Siol authored
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Lenny Siol authored
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Lenny Siol authored
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Lenny Siol authored
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Lenny Siol authored
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Lenny Siol authored
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Lenny Siol authored
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Lenny Siol authored
Update: Game class, Enemy class, let game handle enemy missiles so the don't despawn when the enemy is destroyed
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Lenny Siol authored
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Lenny Siol authored
Finish Feature: Console_Start_Menu See merge request !17
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Lenny Siol authored
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Lenny Siol authored
Feature: Console start menu See merge request !16
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Lenny Siol authored
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Lenny Siol authored
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Lenny Siol authored
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Lenny Siol authored
Finish Feature: Audio See merge request !15
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Lenny Siol authored
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Lenny Siol authored
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Lenny Siol authored
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Lenny Siol authored
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Lenny Siol authored
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Lenny Siol authored
Finish Feature: Scoring_System See merge request !13
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Lenny Siol authored
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Lenny Siol authored
Feature: Scoring system See merge request !12
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Lenny Siol authored
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Lenny Siol authored
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Lenny Siol authored
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Lenny Siol authored
Update: Game class, now asks the player to enter their name at the end of a game, to save their highscore
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Lenny Siol authored
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Lenny Siol authored
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Lenny Siol authored
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Lenny Siol authored
Score is increased when an enemy is hit. When the game ends the final score is displayed.
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Lenny Siol authored
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Lenny Siol authored
Update: Ship class, Game class, when ship gets hit by a bullet it loses a life, it's position is reset and it becomes invincible for a short time. When all lives are depleted the console prints "End Game".
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Lenny Siol authored
Finish Collision_Detection See merge request !11
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Lenny Siol authored
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Lenny Siol authored
Feature: Collision detection See merge request !10
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Lenny Siol authored
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- Mar 03, 2021
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Lenny Siol authored
Update: Ship class, Enemy class, remove active missile limitation, since missiles now get destroyed when they leave the screen.
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